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Z
路径动画,导入unity无法识别,不好使的bug
Runtimes
Bugs
我上传了一个新的问题包,包含一个简单的路径动画,导入到unity并安装了最新版的运行时,无法识别运动路径的动画 8aa2caff-f8f4-4fae-a232-c9925eea41ad.zip1MB 请看一下,十分感谢
1
1 réponse
R
When you fill in the SpineSkeletonDataResource, godot 4.4 crashes
Runtimes
Godot
Bugs
Hello! I started learning how to use Spine with Godot 4.4. stable and 4.4.1. Godot Engine 4.4.stable.official.4c311cbee - Vulcan 1.4.303 - Forward+ - Using Device #0: NVIDIA -...
7
7 réponses
P
Multiply blend mode not working correctly without pma
Runtimes
Bugs
Problem statement If the image is exported with premultiplied alpha turned off, the multiply blend mode will not work correctly. The following example is a modification of the...
2
2 réponses
Z
路径动画不好使了
Runtimes
Bugs
你好我升级到最新试用版4.3.38,导出路径动画 安装最新的unity retime4.3.2和c#retime4.3.6 然后路径动画就不好使了 请问怎么解决?
5
5 réponses
G
Spine image won't show up on flutter app
Runtimes
Bugs
I have been trying to render the json, atlas and png files in flutter using spine_flutter. Its exported from 4.2.x and also there is no error messages being reported in the lo...
6
6 réponses
P
Serious bug in Spine-C not fixed for 30 days.
Runtimes
Bugs
We are encountering critical issues with the spine-c runtime in version 4.2, which are blocking our production use. Our Spine-based rendering system and product are built dire...
8
8 réponses
Spine-Godot Extension: Android Export Crashes, iOS Export Fails - Godot 4.3
Runtimes
Godot
Bugs
Dear Esoteric Software Support Team, I am a registered Spine Professional user experiencing critical compatibility issues with the Spine-Godot extension that are preventing me...
8
8 réponses
J
Can not export web build without errors with Godot and Spine2D
Runtimes
Godot
Bugs
Hello, I’m trying to create a basic Godot project using Spine and export it to the web, but my export shows errors in the console: -index.js:477 Error in loading dynamic libra...
5
5 réponses
E
some android deivece can not display animate
Runtimes
Bugs
Problem statement some android deivece can not display animate for example android 9,the device name is vivo Y5s Describe: 1) what you have tried, 2) what you expected, and 3)...
4
4 réponses
A
MixBlend Add bugging on Owl Example Project
Runtimes
Unity
Bugs
Hi, I'm trying to implement the owl example project in Spine 4.2 latest inside Unity. I've tried to use both Unity 6.1 and Unity 2022.3. Currently I'm on 2022.3. I also used t...
6
6 réponses
L
Animations appear correct in Spine editor, but are broken when imported in Unity
Runtimes
Unity
Bugs
Dear Spine Support Team, I’m using Spine 4.2.43 Professional and I’m encountering a serious issue when exporting animations to Unity. In the Spine editor, all animations look ...
6
6 réponses
A
How to prevent JS SpinePlayer from scaling my viewport
Runtimes
Bugs
On the left side of video is JS code. simple index.html with JS SpinePlayer. On the right side it react APP. i want the behavior be like in react app. Nothing from viewport is...
3
3 réponses
Canvas size
Runtimes
Bugs
Hi, I am exporting a spine file to json and load it via the spine-player the skeleton is completely square (1200,1200) and I can see that the export functionality of the spine...
3
3 réponses
S
[iOS]Animation Alpha Changes in PMA Mode not correct (Images Turn White)
Runtimes
Bugs
any one knows why the alpha change work strange when use the pma ?
0
0 réponse
D
Spine 4.2 Export Not Displaying Correctly in Unity 6
Runtimes
Unity
Bugs
Hi everyone, I'm encountering an issue when exporting animations from Spine 4.2 and importing them into Unity 6. After importing, the Spine animations are not displaying corre...
1
1 réponse
H
Artefacts when rendering Spine character using spine-canvas.
Runtimes
Bugs
Hi I am using spine-canvas in my Next.js project to render spine character. There are artefactes that are rendering like map or bones on the character. Since there is not much...
3
3 réponses
Setting an IK Constraint mix to 0 is not working as intended in Unity
Runtimes
Unity
Bugs
Hi ! I have a Spine skeleton with 2 animations. The skeleton has an IK Constraint on its leg. In the first animation (idle), the Mix of this Constraint is 100, as I want the l...
5
5 réponses
H
MonoGame Runtime is creating a lot of GC pressure
Runtimes
Bugs
Hey, I am currently working on an engine that should support Spine animation. I tried to render 200x the default "Spine boy on a raptor" scene and after a few seconds of exper...
7
7 réponses
C
小程序中无法显示
Runtimes
Bugs
报错如下: error pixi-spine.js? [sm]:14 Unsupported version of spine model 4.2.38, please update pixi-spine(env: macOS,mp,1.06.2503300; lib: 2.16.1)
5
5 réponses
G
Transition of Unity SkeletonMecanim is broken
Runtimes
Unity
Bugs
Spine/Runtime version. 4.2.0 I'm using this free asset. knights.zip704kB Transition between idle_3 <-> run_shield is broken when using SkeletonMecanim. It takes longer rotatio...
5
5 réponses
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Bugs
Report bugs found in any of the Spine Runtimes.
路径动画,导入unity无法识别,不好使的bug
When you fill in the SpineSkeletonDataResource, godot 4.4 crashes
Multiply blend mode not working correctly without pma
路径动画不好使了
Spine image won't show up on flutter app
Serious bug in Spine-C not fixed for 30 days.
Spine-Godot Extension: Android Export Crashes, iOS Export Fails - Godot 4.3
Can not export web build without errors with Godot and Spine2D
some android deivece can not display animate
MixBlend Add bugging on Owl Example Project
Animations appear correct in Spine editor, but are broken when imported in Unity
How to prevent JS SpinePlayer from scaling my viewport
Canvas size
[iOS]Animation Alpha Changes in PMA Mode not correct (Images Turn White)
Spine 4.2 Export Not Displaying Correctly in Unity 6
Artefacts when rendering Spine character using spine-canvas.
Setting an IK Constraint mix to 0 is not working as intended in Unity
MonoGame Runtime is creating a lot of GC pressure
小程序中无法显示
Transition of Unity SkeletonMecanim is broken
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