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Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 réponses
A
Need a scene editor a spine runtime license?
Runtimes
I'm write a "scene editor" for a cocos2d-x fork. Need my "scene editor" a spine license? Im only set the position, the rotation and the scale of the Spine objects which comes ...
3
3 réponses
L
Maintaining Spine's Gamma Color Appearance in Unity Without Changing Color Space
Runtimes
Unity
Spine uses a gamma color space, while Unity uses a linear color space by default. When applying an additive glow (additional color effect) in Spine and then exporting it to Un...
0
0 réponse
K
Problem with Shadow Caster 2D and Spines with meshes.
Runtimes
Unity
We are making a heavy use in our project of 2D lights and Shadow Caster 2D on URP, and I noticed that when I have a Spine with a mesh, Shadow Caster 2D uses that mesh as the c...
3
3 réponses
H
在播放动画时,内存中的重复材质大量增加
Runtimes
Unity
你好!我遇到一个内存泄漏的问题,在Skeleton Mecanim的Mask Interaction设置为Inside Mask时,运行时内存中会每帧不停创建相同的材质,导致内存泄漏,请问是我的spine资源导出有问题吗? 可以看到材质的数量在不停上升,在内存快照中有大量相同的材质 我的场景中只有一个spine物体,这个物体导入unity中有两个材...
16
16 réponses
M
Problem with texture not being visible when outline is enabled in Unity 6
Runtimes
Unity
Hello. I am using Spine version 4.2 in Unity. Until now, I was using Unity 2022.3 and all the functions of Spine were working normally. However, this time, when I used Unity 6...
5
5 réponses
H
spineの最新をunity6.000.52fに入れてURP Shaders UPM packageを入れたらエラーが出た
Runtimes
Unity
初心者です。 spineの最新をunity6.000.52fに入れてURP Shaders UPM packageを入れたらエラーが出た。 zipをダウンロードしてプロジェクトにいれてもshader errorがでて入りません。 gitもエラーがでて入りません。よろしくお願いします Shader error in 'Universal Render...
4
4 réponses
Spine-Godot Extension: Android Export Crashes, iOS Export Fails - Godot 4.3
Runtimes
Godot
Bugs
Dear Esoteric Software Support Team, I am a registered Spine Professional user experiencing critical compatibility issues with the Spine-Godot extension that are preventing me...
7
7 réponses
P
Serious bug in Spine-C not fixed for 30 days.
Runtimes
Bugs
We are encountering critical issues with the spine-c runtime in version 4.2, which are blocking our production use. Our Spine-based rendering system and product are built dire...
4
4 réponses
G
Spine runtimes for Python
Runtimes
I have translated the official spine runtimes TypeScript into a Python version. Out of respect for the open source agreement and labor achievements of the spine team project, ...
3
3 réponses
N
In PixiJS runtime, how can I adjust some of the parameters in the Unity runtime
Runtimes
How do I adjust Material -> Straight Alpha Texture, Texture -> sRGB (Color Texture) and Texture -> Alpha Is Transparency parameters in Unity runtime in PixiJS runtime?
12
12 réponses
Shadows in 3D Environment
Runtimes
Unity
Hello Everyone! I have a project in which everything takes place in a 3D scene. All the 3D objects cast shadows, and so does my Spine character—but the character doesn’t recei...
12
12 réponses
P
Problem with spine-godot
Runtimes
Godot
Hi guys, this might be a bit of a long post, I was trying to setup the spine-godot engine module for godot 4.4.1, on my Debian machine. I followed the instructions from https:...
5
5 réponses
J
Can not export web build without errors with Godot and Spine2D
Runtimes
Godot
Bugs
Hello, I’m trying to create a basic Godot project using Spine and export it to the web, but my export shows errors in the console: -index.js:477 Error in loading dynamic libra...
5
5 réponses
[GDExtension] No SpineSkeletonDataResource type available in New Resource menu
Runtimes
Godot
I'm in the process of migrating us from the spine-godot custom C++ engine module to the GDExtension. I've properly copied the bin/ folder to the root folder of our project, as...
3
3 réponses
V
New Spine model blends incorrectly in Unity
Runtimes
Unity
Hi, I'm experiencing a strange problem with a new Spine model in Unity using the Animator's Blend Tree (2D Freeform Cartesian). I'm trying to achieve smooth interpolation betw...
2
2 réponses
P
Difference in JavaScript player vs Spine Software player
Runtimes
Hello, attached are two videos. The version with the Egyptian hair is the JavaScript player - you'll notice her head scales up / stretches as she's breathing, it's a lot more ...
6
6 réponses
S
Draw calls increase when duplicating Spine objects in Unity
Runtimes
Unity
Hello, I'm using Spine with Unity, and I've noticed that every time I duplicate a Spine GameObject (SkeletonAnimation), the draw call count increases, even if I don't modify a...
2
2 réponses
J
隐藏MeshRenderer切换动画,再打开MeshRenderer会导致显示异常
Runtimes
如题, 将MeshRenderer隐藏, 调用SetAnimation切换动画后再打开MeshRenderer,Spine动画会显示异常,目前有两种方式可以规避 1: MeshRenderer设置为Enable后,重置动画,清理轨道信息,再设置动画并且将动画设置为对应的time 2:修改SkeletonAnimation的scale为0,MeshR...
9
9 réponses
C
[Godot] Is there any way to resize the in-editor bounds of a SpineSprite?
Runtimes
Godot
As you can see in the image above, I've scaled the skeletons of these spine sprites but the orange bounding box of the image stays the same size. This is becoming a bit of a h...
3
3 réponses
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Runtimes
Discuss using the Spine Runtimes.
Spine-Unity 4.1 to 4.2 Upgrade Guide
Need a scene editor a spine runtime license?
Maintaining Spine's Gamma Color Appearance in Unity Without Changing Color Space
Problem with Shadow Caster 2D and Spines with meshes.
在播放动画时,内存中的重复材质大量增加
Problem with texture not being visible when outline is enabled in Unity 6
spineの最新をunity6.000.52fに入れてURP Shaders UPM packageを入れたらエラーが出た
Spine-Godot Extension: Android Export Crashes, iOS Export Fails - Godot 4.3
Serious bug in Spine-C not fixed for 30 days.
Spine runtimes for Python
In PixiJS runtime, how can I adjust some of the parameters in the Unity runtime
Shadows in 3D Environment
Problem with spine-godot
Can not export web build without errors with Godot and Spine2D
[GDExtension] No SpineSkeletonDataResource type available in New Resource menu
New Spine model blends incorrectly in Unity
Difference in JavaScript player vs Spine Software player
Draw calls increase when duplicating Spine objects in Unity
隐藏MeshRenderer切换动画,再打开MeshRenderer会导致显示异常
[Godot] Is there any way to resize the in-editor bounds of a SpineSprite?
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