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Godot
Discuss using Spine with Godot and the spine-godot runtime.
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A
spine-godot doesn't create resource files when importing Spine data into Godot
Runtimes
Godot
I'm trying out the spine-godot GDExtension at the moment and struggling to get it working. I've downloaded the example spine-godot-extension project and added the spine-godot ...
3
3 réponses
Spine-Godot Extension: Android Export Crashes, iOS Export Fails - Godot 4.3
Runtimes
Godot
Bugs
Dear Esoteric Software Support Team, I am a registered Spine Professional user experiencing critical compatibility issues with the Spine-Godot extension that are preventing me...
8
8 réponses
P
Problem with spine-godot
Runtimes
Godot
Hi guys, this might be a bit of a long post, I was trying to setup the spine-godot engine module for godot 4.4.1, on my Debian machine. I followed the instructions from https:...
5
5 réponses
J
Can not export web build without errors with Godot and Spine2D
Runtimes
Godot
Bugs
Hello, I’m trying to create a basic Godot project using Spine and export it to the web, but my export shows errors in the console: -index.js:477 Error in loading dynamic libra...
5
5 réponses
[GDExtension] No SpineSkeletonDataResource type available in New Resource menu
Runtimes
Godot
I'm in the process of migrating us from the spine-godot custom C++ engine module to the GDExtension. I've properly copied the bin/ folder to the root folder of our project, as...
3
3 réponses
C
[Godot] Is there any way to resize the in-editor bounds of a SpineSprite?
Runtimes
Godot
As you can see in the image above, I've scaled the skeletons of these spine sprites but the orange bounding box of the image stays the same size. This is becoming a bit of a h...
3
3 réponses
when trying to publish to iOS app store, missing .DSYM file
Runtimes
Godot
When I try to upload a build to the app store connect I get an error saying I am missing this .dsym. I have redownloaded the gde extension files but I do not see the file in t...
0
0 réponse
L
How should I use the 'vertices' in Attachments ->mesh
Runtimes
Godot
I need to generate the Godot .tscn file based on the exported .json file, but I am unable to use "Runtimes". After processing the vertices, I am unsure how to use them to gene...
2
2 réponses
M
spine_sprite3d!
Runtimes
Godot
什么时候能做一个spine_sprite3d节点,那样就可以做2.5D游戏了,开发人员会看吗?
1
1 réponse
M
BUG
Runtimes
Godot
GODOT4.3里面,在没有清空spine_sprite节点的SkeletonData的值就删除掉所引用的资源的话,GODOT会闪退
1
1 réponse
R
How to apply specular maps in godot?
Runtimes
Godot
Hello! I did not find in the documentation how to apply specular maps. If there is no such possibility yet, are there any plans to add such a feature?
6
6 réponses
C
导出后发光异常问题
Runtimes
Godot
我在spine中制作了一个带有光剑的角色,光剑正常发光: 但当我导入Godot后,发光的边缘突然发黑了: 如何修复这个问题?
2
2 réponses
A
Can not upload ios app to test flight
Runtimes
Godot
vtool -show libspine_godot.ios.template_release libspine_godot.ios.template_release: Load command 10 cmd LC_BUILD_VERSION cmdsize 32 platform IOS minos 17.5 sdk 17.5 ntools 1 ...
4
4 réponses
R
Can't export godot spine runtime project to arm64 linux
Runtimes
Godot
i use godot 4.4.1, try both gdextension way and custom module way, but got these error:
1
1 réponse
S
[GDExtension] How to apply time scale to animation and take effect immediately?
Runtimes
Godot
I use spine.get_animation_state().set_time_scale(5.0) in my code, but time scale 5.0 will take effect only after animation changed. I put some check prints before and after th...
3
3 réponses
C
spine-godot运行时的翻转问题
Runtimes
Godot
之前的碰撞箱问题部分得到了解决,我将角色的根节点设为characterbody2d,然后设置了一堆碰撞箱,这些碰撞箱的位移和旋转跟随骨骼的area2d子节点,就解决了之前的多碰撞箱问题。 但现在又有问题了,当我水平翻转我的角色(将characterbody2d的scale的x值设为-1)时,碰撞箱的显示与跟地板的接触是正常的,但实际碰撞有问题 而当...
12
12 réponses
C
求边界框用法
Runtimes
Godot
我为我的角色设置了边界框,但我不知道如何将其转化为碰撞形状,Godot运行时貌似没有这个功能 我非常希望他能进行碰撞和伤害检测,这些碰撞箱的位置,旋转等信息都随着骨骼动画而不断变化,但他们应该合并为一个Area2D,这样进行伤害检测就方便得多,不会造成重复多余的伤害 所以,像这样的边界框到底该如何只用一个Area2D概括用来进行碰撞和伤害检测呢??...
0
0 réponse
C
如何将Spine的物理约束整合到Godot中?
Runtimes
Godot
我为一个角色设置了物理约束和边界框,但是当我移动该角色场景的根节点(SpineSprite)时,角色并没有产生物理约束效果,同时也不知道如何让该角色的边界框参与碰撞(伤害检测),这个怎么解决?
3
3 réponses
A
Spine-godot4.4.1 can not running on ios
Runtimes
Godot
Seems that libspine_godot.ios.template_release.a referrenced the bin/ios/ios.framework/libspine_godot.ios.template_release which is not contained in spine-godot extension Also...
3
3 réponses
C
如何让Spine动画播放完后出发信号?
Runtimes
Godot
我为一位角色制作了一个眨眼动画,我希望这个角色每眨一次眼就等随机一段时间再眨一次,我想用信号的方式实现它 但我不知道func on骨架_animation_completed(spine_sprite: Object, animation_state: Object, track_entry: Object)的作用,有哪位大佬帮我解释一下谢谢~
5
5 réponses
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Godot
Discuss using Spine with Godot and the spine-godot runtime.
spine-godot doesn't create resource files when importing Spine data into Godot
Spine-Godot Extension: Android Export Crashes, iOS Export Fails - Godot 4.3
Problem with spine-godot
Can not export web build without errors with Godot and Spine2D
[GDExtension] No SpineSkeletonDataResource type available in New Resource menu
[Godot] Is there any way to resize the in-editor bounds of a SpineSprite?
when trying to publish to iOS app store, missing .DSYM file
How should I use the 'vertices' in Attachments ->mesh
spine_sprite3d!
BUG
How to apply specular maps in godot?
导出后发光异常问题
Can not upload ios app to test flight
Can't export godot spine runtime project to arm64 linux
[GDExtension] How to apply time scale to animation and take effect immediately?
spine-godot运行时的翻转问题
求边界框用法
如何将Spine的物理约束整合到Godot中?
Spine-godot4.4.1 can not running on ios
如何让Spine动画播放完后出发信号?
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