jesse.o.lopez I am making a 2D platformer called Rad Ricky, and I thought it would be cool to include tagging in the game. While researching how to do it, I discovered Spine and its cool features. I thought I'd share this demo. I've always wanted to tag on walls, but going to jail is out of the question, so I decided to do it in a way that doesn't involve breaking the law. Check out my blog for future updates to my little demo: BLOG Link to demo: Graffiti Adventures with Little Ricky Patreon: For a deeper dive into the making of. LINK Feel free to visit regularly for new content and updates! [ Here is the 2d platformer I am working on. [ I will be updating the game with my models.****
Misaki jesse.o.lopez Wow, thanks for showing us your work! Your 2D platform game animation is fantastic! It is a very good idea to use IK to create characters that draw graffiti art. If you are using the latest version of Spine, it might be a good idea to add a physics constraint to the IK target bone of the hand so that it gets a slight follow-through motion after movement. I would be happy to see your post again as the development of this project progresses.