Spine Runtime 4.0 zh-CN translation
wiige Great, I reflected your translation and it looks perfect!: https://zh.esotericsoftware.com/spine-sdl
Thank you for always being willing to help!
@wiige We have recently split the spine-unity documentation page into multiple pages, and improved the documentation in the installation section since we noticed it was not so clearly structured and missing a few things.
I've created a step-by-step guide on what best to change in which order with links to diffs (and commit URLs, which unfortunately reference a private repository and only serve the purpose so that we later know which change was which). I hope that the guide helps keeping the work as minimal as possible, please let me know if anything is unclear or confusing. I've also uploaded the relevant .md files in case that helps (link see the notes txt file below). In general there should not be much to translate (except for additions in the Installation section), mostly moving text around to the right places, and updating cross-references.
It would be great if you could also split and update the Chinese spine-unity page in the same way. Thanks again for all your hard work!
@wiige I would like to inform you that the documentation page for the Spine Web Player has been updated. For now, the corrected or added sections have been replaced with English text:
https://zh.esotericsoftware.com/spine-player#%E5%A4%A7%E5%8A%9F%E5%91%8A%E6%88%90
For some reason, the diff didn't load properly on diffy.org, so I've uploaded the differences here:
https://www.diffchecker.com/WrCxqkdc/
(Most of the updates are code updates, and the only updates that require translation are the "JSON, binary, and atlas URL" section and the "Embedding data" section.)
Misaki this is the update of spine-player:
Misaki For some reason, the diff didn't load properly on diffy.org, so I've uploaded the differences here:
https://www.diffchecker.com/WrCxqkdc/
and diff.org stopped working for me also while I am working on spine-unity documentation page, it's a large update so I need time on proofreading. Would you please offer me another version of notes-spine-unity-split.txt so that I can check those diff 1by1?
and Thanks @Harald
@wiige Sorry for the troubles! I've compiled a set of .diff
files, each stepN.diff
file corresponds to one commit of the respective step in the notes-spine-unity-split.txt
file.
For example VS Code should be able to display the diff properly as +- inline changes as other diff viewers (like TortoiseUDiff for example).
Hi, @wiige. I just wanted to let you know that we have released the spine-ios documentation:
https://esotericsoftware.com/spine-ios
Misaki hi, I have done the translation of spine-ios at here:
@Harald and I still working on the update of spine-unity due to full text proofreading. spare me more patience please, and thanks for your patience in advance
wiige Thanks for the translation! I immediately reflected the translation in the spine-ios documentation, and as far as I could tell, it looked perfectly fine :
https://zh.esotericsoftware.com/spine-ios
We really appreciate the quality of the translation.
Actually, there are two other documentations that have not yet been translated because we have released new runtimes in rapid succession:
https://zh.esotericsoftware.com/spine-pixi
https://zh.esotericsoftware.com/spine-haxe
Of course, you can work on them at your convenience. (I share them here just in case.)
Thank you so much for all your help!
You are the hero my friend.
Harald After 3 month translation, now Chinese version of spine-unity document have catched the big update of spine-unity document.
It's a new manual words-by-words re-translation version. Without affecting the original meaning and accuracy of the technical expression, I adjusted the order of some phrases to enhance the readability, fluency, and naturalness of the ZH-CN document for localization:
If there are updates to other documents, please let me know (diff for updated content here is best), and I will translate them as soon as possible.
Misaki this the updates for
spine-flutter:
and spine-ue:
Due to the disruptive updates to the spine-unity documentation, external reference links (e.g., upgrade guides) are likely to be invalid. Please update the corresponding links in each post. Thank you in advance.
Now working on spine-haxe and spine-canvaskit.
PS: I can not access spine-pixi doc on https://esotericsoftware.com/spine-pixi now, was it removed?
BTW: API document may need to update due to 4.1-> 4.2, any diff for it?
@wiige Thank you so much for all your translations! Your translations have been reflected in the documentation for spine-unity, spine-flutter, spine-phaser, spine-godot, and spine-ue.
I fixed the links that weren't working for spine-unity, but as you say, the API documentation also needs to be updated, and the links for the APIs that have been renamed still don't work.
The main updates to the API documentation are the renaming of some APIs, which are also included in the upgrade guide from spine-unity 4.1 to 4.2 that you previously translated for us, and the addition of physics-related sections.
I'm sorry that I can't provide a diff file for this page because it's managed differently, but basically there shouldn't be any changes other than the ones listed above.
The translation of the spine-unity documentation was almost perfect (it's amazing how accurate it is!), but there were still some sections that were left in English. Please check the "Writing your own shaders" section on the Rendering (渲染) page:
https://zh.esotericsoftware.com/spine-unity-rendering#Writing-your-own-shaders
PS: I can not access spine-pixi doc on https://esotericsoftware.com/spine-pixi now, was it removed?
Sorry for the trouble! I guess the reason spine-pixi was hidden was that we were considering changing the repository configuration to add PixiJS v8 support. For now, it has been re-displayed, but the URL may change later.
Thank you for your efforts in creating consistent translations! It's been a great help.
Misaki thanks for your meticulousness! I have re-uploaded the revised document of Rendering section of spine-unity documentation to rectify omission paragraphs:
@wiige Thank you so much for the big update and all your great work!
Really glad to see the new updated Chinese spine-unity documentation in place!
wiige Misaki thanks for your meticulousness! I have re-uploaded the revised document of Rendering section of spine-unity documentation to rectify omission paragraphs:
Thanks for the super quick update, we've updated the documentation page accordingly!
@wiige We've added some changes to the English spine-unity-main-components page very recently (I assume it's not part of your latest spine-unity translations yet):
Added Script Execution Order and Manual Update sections to spine-unity-main-components.
1) Moved the simple code section starting with #### C# # Interacting with a skeleton via code requires [..]
up. This makes the lower part of the diff a bit hard to read, ignore these in the diff, just move it up.
2) Added section #### Script Execution Order
and ``#### Manual Updates, completely new sections, ignore old part of diff. Ends before section
# Skeleton`.
3) A few wording sections changed. This is where the diff is helpful, when a sentence is changed. Here the diff shown by diffy.org is a bit clearer.
4) Removed the sentence "For more information on Unity's MonoBehaviour Lifecycle, see: .."
Diff:
https://diffy.org/diff/52209b4c97a84
I've also added another very small documentation addition a moment ago to the spine-unity-main-components page (SkeletonMecanim Mix Mode
Match
):
Diff:
https://diffy.org/diff/92bb88cf7e5e7