Hi all,
I test spine with unity package at here: http://esotericsoftware.com/forum/viewtopic.php?f=3&t=3318.
But i don't know how to make the body's angle is fixed and collision with another object at the same time.
If using rigidbody2d, with fixed angle, i can't detect collision anymore. Can someone give me an example or anything else to solve this
P/s: English is not my native language, so sorry for my bad :notme: