zoka2305

  • 14 oct. 2015
  • Inscrit 5 mars 2015
  • Hi all,

    I test spine with unity package at here: http://esotericsoftware.com/forum/viewtopic.php?f=3&t=3318.

    But i don't know how to make the body's angle is fixed and collision with another object at the same time.

    If using rigidbody2d, with fixed angle, i can't detect collision anymore. Can someone give me an example or anything else to solve this 🙁

    P/s: English is not my native language, so sorry for my bad :notme:

  • Hi !

    I have some problems now, i search in spine forum and document but i can't find anything helpful.

    1. How to play 2 animations at once, i.e.. Spineboy runs and shoots ?
    2. How to change rotation of rear_upper_arm of spine boy when play shoot animation ?

    I only test with unity native prefab of spine boy, does it better with spine SkeletonAnimation ?

    Can you make a Script API for spine-unity ? It's hard for me to know the function that i can use 🙁

  • 🙂 i don't know it. Thanks so much, i will test it

  • Do you mean if i have 10 spine boy, i will have to make 10*100 draw order ?

    In my studio, there is another artist will use spine to make animations, they export them to me, then i have to let them play on unity, not the spine project 🙁

    Why don't you make the renderer sorting order depend on unity Z-axis ? So programmer can easy to change/edit in unity 😃

    Btw, SpineBoy with SkeletonAnimation is quite good with order, but it's hard to edit/get the component of it :think:

  • Dear Mitch !

    I'm a new user to Spine-Unity, so i don't know much about spine 🙂
    When bake animation to unity native prefab, i got a problem ( maybe a bug, because it doesn't happen with spine prefabs in example )

    With Unity Native Prefabs ( Baked )
     Loading Image

    With Normal Prefab of Example:
     Loading Image

    I'm not good at english, so you can see the bug in image. The 1st is not over the 2nd. They have parts are front, parts are below.
    So can you explain to me how to fix it ? Or anything else to make the 1st is all covered the 2nd.

    Thank you so much 🙂