Hey all, I am attempting to make a character for my game that will be in a top-down perspective with 8-directional movement. The players will be able to equip things like helmets, jackets, gloves etc... Right now we have the character rigged for multi-directional movement but I am trying to figure out how to handle the equipable items like helmets and other items. I've looked into setting the attachments to the respective slots but how do you do this while also changing running direction and such? What is the best way to go about this?
Also, there will be tons of different animations other than running. There will be flips, rolls, and many others.