Alexamfm

  • 8 juil. 2018
  • Inscrit 18 oct. 2017
  • My point is, the previous keyframe changed, you guys got attached to the wrong aspect of the video

    I know you can fix it by adjusting they green and blue key in the time line, but it is messy and I didn't have to care about this kind of stuff in Dragonbones and Spriter. I was hoping for a 'hidden' option or something like that. It's just counter intuitive

    Thanks anyway

  • Thanks


    I just made a video to explain better my problem

    spine help 2 - YouTube

    Im changing keyframe 60, but the keyframe 50 is also affected, I don't want this to happen. This doesn't make sense

    I'm tweeking the green and blue keys on the timelime, but this is just ridiculously counter intuitive.

    Is there a setting to make things more straigh forward?

  • I'm new to Spine. When I change a bone positon in the last frame, the frames behind it also change, how do I make it stop?
    I don't know the spine terms to explain better, sorry 🙁