- Modifié
I've been trying to get my sprite to get global illumination from the APV light probes, but no dice.
If I turn Light Probe Groups on, then the Skeleton seems to get the global illumination lighting just fine.
Could you maybe point in where in the Skeleton Lit shader I'd have to make changes to (if any) to get the lighting from the adaptive probes as well?
I'll try and upload a video that could better communicate the issue.