In my Unity project we are using Spine as a paper doll system and we have Hat skins and Hair skins.
Some of our hat skins are full on helmets or just small hats that do not cover the hair.
1- Is it possible to add a mask to the hat skin that would cover anything that the hat cannot cover and needs to cover?
2- Is it possible to manipulate the vertices of the hair under the hat skin to tuck it in properly?
Here are some screenshots

