Hello I am trying to make characters hand bone to hit specific bone(assume it's enemy) position.
so I used Trasnform constraint to make it happen but it's not hitting exactly same position(85%accurate).

is there any spine component in unity runtime to make it happen?


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    figmarion1010 Hello I am trying to make characters hand bone to hit specific bone(assume it's enemy) position.
    so I used Trasnform constraint to make it happen but it's not hitting exactly same position(85%accurate).

    If it's inaccurate, something in your setup is wrong. Is it accurate in the Spine Editor?

      @figmarion1010 Very glad to hear you've figured it out, thanks for getting back to us!