suanLoBeach I am making a stickman character. Can I use vector curves to draw the outline of a stickman in spine, then use this shape as a mask, and then bind this outline to the bones? In this way, you can make a pure black vector stickman that can be easily deformed. Can spine make this kind of thing?
Nate Spine doesn't do vector, though you can do something similar using meshes. For example, you can use a small image that is entirely white and create a mesh for it. You can then bind it to bones so you can bend it around, and you can tint it any color. You could build up a whole character using this technique and it would render accurately at different resolutions. There's a single color example here, where the growing rose is done that way: (but don't watch the video any farther, cringe! :p)
suanLoBeach Nate thank you for your suggestion, Im going to try this way And the man in the video is handsome.