• RuntimesUnity
  • incorrect animation mix,missing texture

I did animation mix in spine preview, which looks pretty fine.
But in unity, the mouth texture doesn't render.

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    luna1483 I'm sorry to hear you're having trouble. I understand what you're having trouble with, but since we can't identify the cause just from those animated GIFs, could you please send us a minimal Unity project that can reproduce the problem via email?: contact@esotericsoftware.com
    Please briefly mention this forum thread URL in the email so that we know the context. Then we can have a look at what's going wrong.

      luna1483 Thanks for sending the reproduction project.

      Strangely re-exporting your provided Spine project as .skel.bytes file, even with Animation clean up enabled, and copying it over the asset in the Unity reproduction project already resolved the issue on our side. What's strange is that the .skel.bytes file shows Spine version number 4.1.20, which would be the same latest Spine Editor version that we just re-exported the asset with.

      Could you please have a try whether copying our exported .skel.bytes file (we just sent it via email) over your reproduction Unity project and let us know if this file displays properly on your end?

        Harald problem solved,thanks a looooot!The issue is because of the old version of runtimes in our unity project main branch.
        You guys are best.

        @luna1483 Glad to hear you've figured it out, thanks for your kind words! 🙂