Hey gang !
Is there a way to export specific skeleton slots as a separate material ?? :nerd:
I think that slots set to "Additive/Multiply/Screen" blend modes get exported as a separate material in Unity.
I know that we can override materials and stuff but I feel like an option to have a "template" blend mode accessible just to create separate materials on export would be pretty awesome for customization in Unity !
As a workaround I think I'll use "multiply" for now (because I don't think I ever use it at the moment) but a custom one just for the sake of exporting would be fire