Holding Items - Spine Tips #10
June 17th, 2026
This Spine Tips tutorial shows how to rig a character to hold different items with one or both hands.
You’ll learn how to use IK and transform constraints to keep the character’s hands aligned with an item, how to animate equipping the item, and how to set up different follow behaviors: hands following an item or an item following a hand.
Download the project files from the video description to follow along, and share your feedback or suggestions for future topics on the Spine forum.