lxstylish

  • 30 oct. 2020
  • Inscrit 10 janv. 2019
  • 按文件夹方式打包图集时,生成的图集名能按照文件夹名字自动生成吗?而不是按照骨架skeleton的名字加上后缀序号来命名

  • Erikari a écrit

    Hello! Constraints can be reordered:
    约束 - Spine用户指南: %E9%A1%BA%E5%BA%8F

    If a new constraints prevents the others from working, you can reorder it to be appled before them, or you can simply press the Reset button in the constraints node.


    你好! 约束可以重新排序:
    约束 - Spine用户指南: %E9%A1%BA%E5%BA%8F

    如果新约束阻止其他约束工作,您可以将其重新排序以在它们之前进行应用,或者您只需按下约束节点中的“重置”按钮即可。

    哦,谢谢。这个真是帮了大忙了。非常感谢!

    Oh, thank you. This really helped a lot. thank you very much!

  • 我发现新版本的位置约束好像有些Bug。就是我在父骨骼上面绑上一个位置约束后,其子骨骼的IK约束和路径约束都失效了。之前版本都还没这个问题呢?

    I found that the new version of the Transform constraint seems to have some bugs. That is, after I bind a Transform constraint on the parent bone, the IK constraint and path constraint of the child bone are invalid. Didn't the previous version have this problem?

  • 嗯,现在已经解决了,这个问题。我之前是靠使用点击鼠标中键来取消已经选择了的目标(例如骨骼,图片等)。现在好像只能使用键盘上的Esc键来取消选中了。谢谢官方的回复。

    Well, now it has been solved, this problem. I used to use the middle mouse button to cancel the selected target (such as bones, pictures, etc.). It seems that I can only use the Esc key on the keyboard to cancel the selected target. Thank you for your official reply.

  • 最近更新了新版本。发现一个操作变了。就是原来取消选中的方式是点击鼠标中键,现在变成什么了哦? 🙁

  • 哇,感动感动,谢谢spine团队。希望spine越做越好!