This is Brilliant, thank you so much.
iony

- 11 juil. 2022
- Inscrit 7 juil. 2022
Hi, we're using HDRP as we mix 3D environments with sprites. I see on the roadmap that hdrp shaders are not planned, so if we use Spine we will likely need to convert the URP shaders that are provided. Are there any gotchas that you may be aware of, that can help us in our conversion?