No worries, Thank you for the help.
afrobot

- 13 mars 2024
- Inscrit 15 nov. 2023
Is this being looked into? My project requires quite the number of spinesprites.
For my use case, I would like to create a stair climbing animation for variable stair step heights. I thought of achieving this with transform constraints, though I can't find a way to change the mix values of these constraints in Godot at runtime.
Is this possible at all?