BribedSlenderman

  • 23 janv. 2023
  • Inscrit 25 nov. 2022
  • Thank you very much for the clarification!


    It's working now, thanks!

  • Hi,

    when scrolling the mouse wheel, while hovering to the right of or below the project tree or active tab, it zooms in/out of the main view.
    This can be somewhat disorienting.
    It becomes especially apparent when working in fullscreen mode.

  • Thank you Misaki for the detailed description of your upgrading process, I appreciate it.

    Nate, thank you for your fast return. I checked but still was not able to find a version 4.1.18 yet, when launching the Spine editor.
    The bug is not fixed in the latest beta version either.

    I might just add another problem related to this, that I recently noticed. This might be a related bug, or maybe I am only unaware and missing something:

    When exporting an image attachment animation that was animated the traditional way, (meaning one separate attachment inside the image slot for each frame, and every single frame keyframed with the appropriate frame's visibility toggled), I can import the created json file as a new skeleton correctly, and all keyframes get imported. However if I import it into an existing skeleton, again, the keyframes do not get imported.

    Some screenshots:
    The image sequence created in the traditional manner (it has been saved as a json file):

    When importing the json file as a new skeleton, everything works perfectly:

    The keyframes were imported that way:

    However when importing the exact same json file into an existing skeleton, the image attachments get imported but the keyframes do not get imported (and that happens with either option selected 'Replace', or 'Ignore'):

    The keyframes have not been imported:

  • Okay, thank you for creating the ticket!
    Is it possible to have any approximate estimation on how long it might take for the changes regarding the bug to be implemented? A week, a month, several months...?
    I'm in no particular rush about it. But it could help me to know, because if it might take only a week, I would wait, before continuing the current project. If it's more likely to take longer, I will work with what I've got right now instead.

  • Hello,

    when I try to import a created json file from one project into another, the imagesequence animation does not get imported.
    While it imports the image sequence itself correctly, it does not import the image sequence key frames.

    The additional bone transform key frames and animation get imported correctly, however.
    Why is that? Am I doing something wrong or is it impossible to import image sequences?

    I use the standard procedure of importing a json file/ binary.

    The image sequence is saved in the json file:

    As is the animation:

    However when I play the animation, only the bone transform animation got imported! :o