Awesome! Thanks!
11pika11

- 27 oct. 2024
- Inscrit 18 sept. 2013
Yes I do too, but I wouldn't relate that to the error. The error triggers only when changing the animations at runtime. But the initial animation always works.
Changing animation A to B triggers the error but if the animation starts in B works fine but i cannot change it to A.
I really needed this to get done so what i did was activate and deactivate game objects that each had the animation i need as initial. This is far from a fix or being optimal alternative. But works at least until there is a fix.
I have the same problem! is it really a bug? or some mistake I've made?
first time posting here, and I have to say that the software is great, totally worth it and it is a time saver!