I joined a game project to help out with sound design toward the end of development using Unity and Spine.
The Spine animator who set everything up isn't with the team anymore, and I'm trying to get any access to what I need to do keyed events for sounds. I'm used to this in any game editor, 2D or 3D, but all I've got to work with here is a giant json file from Spine apparently.
Am I going to have to drop hundreds of dollars for the Spine tools just so that I can get sounds playing to these animations, or is there some way that I can add events to frames with a plugin or something?