Hey guys i get
NullReferenceException: Object reference not set to an instance of an object
Spine.Unity.Editor.SkeletonDataAssetInspector.AdjustCamera () (at Assets/Spine/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:703)
Spine.Unity.Editor.SkeletonDataAssetInspector.EditorUpdate () (at Assets/Spine/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:753)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:109)
When downloading latest runtime. Is the latest one compatible with new version of unity?

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The latest is compatible with 2017.1

I'm not seeing this error and looking at the code, it doesn't make sense.

What OS and specific Unity version are you using?

un mois plus tard

I am also getting that error with latest spine-unity runtime.. and unity 2017.03f
It only happens when focusing on the skeleton_SkeletonData object.(where u set the json file)

NullReferenceException: Object reference not set to an instance of an object
Spine.Unity.Editor.SkeletonDataAssetInspector.AdjustCamera () (at Assets/Spine/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:703)
Spine.Unity.Editor.SkeletonDataAssetInspector.EditorUpdate () (at Assets/Spine/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs:753)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:109)

6 mois plus tard

Hello, I am experiencing the same issue.
Unity 2017.3.1f1, windows 8 .
Everything seams to work but my output window is spammed by this error.

Any ideas?

8 mois plus tard

Just wanted to ping this thread as I am getting this error now in Unity 2018.2.8f1 with Spine 3.6.50

We haven't been seeing this in our 3.6 runtime.
But there have been some changes to the 3.7 beta too, so this may have already been resolved. We haven't been seeing this error in 3.7 in Unity 2018.2 either.

Is it specific to certain skeletons or does it happen to all? Is this an old project that started exhibiting this, or is it a fresh import of the runtime?

Updated install over a 3.3 version. it seems to be happening anytime I have the inspector selected on SkeletonData. The script is the SkeletonDataAssetInspector script and seems to be when ever the script refrences "

this.m_previewUtility.m_Camera

Unity is saying that's its a obsolete and to use camera instead. As a current work around I just commented out the offending code. Breaks the previewer but is livable.