- Modifié
I need to make visible/invisible elements into my animation (guns for example).
What is the best way? I can't understand the basic behavior to do this: with the "eye" dot into the Tree or with "set slot color".
Into setup mode I try to make invisible the slot (not the attachment) setting "color slot" to alpha 0 to setup the first gun invisible during the first animation step (is it the right way?).
At the next (at certain frame) I make visible the gun to set alpha 100.
For example when I have a slot containing 10 gun attachments, how can do this? I need (in setup mode) to set each attachment to alpha 0 and the main slot (containing the attachments) still visible or reverse?
After the export for Unity, I continue to see unwanted object...
Many thanks.