gocha hello, guys, I have two objecs in one animations, I exort them separately and whe I import them in coco-2dx, their coordinates are missed, they arenot in there places, how can i fix this problem, or what oprion should I choos in export?
Nate Not sure what you mean, the skeletons will be positioned where you place them in cocos2d-x. The world position 0,0 in Spine corresponds to the cococs2d-x position.
Mario We'll need more information. Can you modify the spine-cocos2dx sample code to show us the problem/what you want?