kitecrimson Hello everyone! Trying to run some animations inside Starling based application. And got such result https://gyazo.com/fabc1201487acfc7247ae824538c56bd I'm using the latest code from: https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-as3 https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-starling Format version is 3.0.16 Same animations runs perfect inside application based on cocos 2d framework. I've attached problematic animation files Any thoughts?
kitecrimson badlogic a écritYou'll need to export from the latest Spine editor version to use the latest runtime code. Thank you! Now it works well. But it seems I need to stay on same runtime version or every time ask animator for re export previous animations. Both options are uncomfortable 🙁
Mario Usually, people will freeze both the Spine editor and Spine runtime version for a product to not have this trouble. You lose the latest shiny features, but you gain not having to reexport things all the time.