Let me look more closely, one second.
The majority are just re-exports - a few animations were indeed changed.
I went back and re-exported with 3.5.44.
The curve:"stepped" messages were no longer stripped out, but the animation still was acting funky. So I'm assuming at least part of this is related to something I did... maybe changing out the Runtime files with the latest from Github
Okay, perhaps I need instructions on how to achieve what I want to achieve here.
I have a layer that previously did a little 'unsheathe' animation, then left the swords sticking out.
Great. Then the animation of the body would take over and the 'leftovers' from that track (the keyed texture swaps) lingered.
However, now the entire upper body override is playing forever. What did I do wrong?