Hi badlogic, thanks for taking a look. Here's a bit more info to repro:
- Replace spineboy.json in the recent Corona examples to the one attached above. As that example defaults to playing spineboy first then that's what it does and because the spineboy.json supplied animates the alpha on a slot on "run" or "walk" then the crash happens instantly.
- This is the extent of the error output:
12:12:27.615 C:\CC-Build\spine-runtimes-master\spine-corona\spine-lua\Color.lua:63: attempt to index local 'color' (a nil value)
12:12:27.615 stack traceback:
12:12:27.615 C:\CC-Build\spine-runtimes-master\spine-corona\spine-lua\Color.lua:63: in function 'setFrom'
12:12:27.615 C:\CC-Build\spine-runtimes-master\spine-corona\spine-lua\Animation.lua:557: in function 'apply'
12:12:27.615 C:\CC-Build\spine-runtimes-master\spine-corona\spine-lua\AnimationState.lua:375: in function 'applyMixingFrom'
12:12:27.615 C:\CC-Build\spine-runtimes-master\spine-corona\spine-lua\AnimationState.lua:304: in function 'apply'
12:12:27.615 C:\CC-Build\spine-runtimes-master\spine-corona\main.lua:97: in function <C:\Users\Jules\Dropbox\CC-Build\spine-runtimes-master\spine-corona\main.lua:87>