- Modifié
Skeleton Utility with SkeletonGraphic
Hey there, Spine is great and I love working with it. I especially like that it has UI renderers now, too!
I recently ran into a problem trying to create a follow bone with a Skeleton Utility on a Skeleton Graphic spine object. It doesn't work! Unfortunately the owners of the application I'm working on insist on using Unity UI for everything, which means Skeleton Animation isn't an option.
Is there a way to make this work, or a plan to make this possible?
Thanks,
Ryan