- Modifié
Mesh Vertices not deforming in Animate Mode
- Modifié
Hi, I recently updated my Spine to version 3.5.24. Ever since then, the mesh vertices do not move when I try and deform the mesh in Animate mode. The image itself is deforming, but the vertices are not.
When I switch to Set-Up Mode, the meshes are deforming just fine. It's just in Animate Mode that this problem is occurring. I have tried shutting Spine down and opening it back up multiple times, but the problem is still there. Any suggestions? Thanks!
EDIT: After a few tests, I found out that when I create multiple skins, that's when the problem with the mesh vertices starts.
I'm not seeing that happen, mesh deforms normally for me. Can you please post or email your .spine? contact@esotericsoftware.com
Nate a écritI'm not seeing that happen, mesh deforms normally for me. Can you please post or email your .spine? contact@esotericsoftware.com
Hi Nate, sorry, I just found out what's causing the problem as soon as you replied. When I create more than one skin, that's when the problem with the vertices start happening.
Ah, gotcha. Working on it..
Got it fixed in 3.5.25, available in a few minutes.
Thank you so much for your help! I'm patiently standing by for the update.
3.5.25 is up now!
It works! I really appreciate it! Thanks again, Nate!