Hi, I recently updated my Spine to version 3.5.24. Ever since then, the mesh vertices do not move when I try and deform the mesh in Animate mode. The image itself is deforming, but the vertices are not.
When I switch to Set-Up Mode, the meshes are deforming just fine. It's just in Animate Mode that this problem is occurring. I have tried shutting Spine down and opening it back up multiple times, but the problem is still there. Any suggestions? Thanks!
EDIT: After a few tests, I found out that when I create multiple skins, that's when the problem with the mesh vertices starts.