Hey, I'm pretty new to spine. I've pretty much followed the starting guide and read though the examples.
I have a skeleton with many animations. The default animation has no weapons, but the attacking animation has weapons on the hands.
When I change the animation using SetAnimation to an animation with weapons, the weapons stay when I go back to the default weaponless animation.
How do I reset it so that the skeleton is no longer holding the weapons?
Some material to read about this would also be nice.
Thanks