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  • Pankapu: The gates of Omnia open on September 21st

All the team of Too Kind Studio is proud to announce the release of Pankapu for the 21st of September.
Let's celebrate this great event with a new logo, a brand new Key Art, and an exclusive gameplay teaser.
Save the date, the gates of Omnia will open soon.

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GamePlay Teaser:

At the same time, if you are interested in Pankapu you can add it to your Steam wish list: http://store.steampowered.com/app/418670/

Related Discussions
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Oh so it will be finally out! Good luck with the launch!
Besides, you open those gates on my birthday :happy:

3 mois plus tard

Hey, Erikari! Have you tried the game? 🙂

This was awesome adventure, i'll buy second episode later. Gameplay was surprisingly hardcore. Great Job!

I purchased 1 & 2, but haven't had any time to play! 🙁 Stupid Spine!

@Rayvell : Yes, it's not so easy 🙂 We're glad you loved it!!

@Nate: No worries! We hope you'll like the game when you try it!

By the way, we are working right now on episode 2! So, if you liked episode 1, brace yourselves, for Episode 2 is coming!!

Expected release: first semester of 2017

Here is the main visual of the episode 2 of Pankapu. It’s a work in progress, but you can already have a preview.
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The 3rd Aegis, Faith, will be unlocked during your adventure. You will have access to his complete panoply of magician, capable of distorting time and space:
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Normal attacks

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Teleportation

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Time Crack (name not definitive) stopping the enemy

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Warp (name not definitive), slowing the enemy in the area of effect

There will also be new gameplay features, such as:
– 4 new colorful areas, with environment-based obstacles
– New allies will join your adventure
– A brand-new roster of nightmares, ready to fight
– Walljumps, stunts of winds, reversed polarities, inversions of gravity, and a lot of new gameplay concepts.
– One phase for the nostalgic of the 90’s games, with a gameplay really different from the platformers

Thanks again for your support!!!

This looks so beautiful!

un mois plus tard

Thank you @Xelnath ! 🙂


Hello everyone!! It's been a while since we last posted an update about the development of Pankapu.
As you know, we're currently working on Episode 2, and today we have some news about it!

And now, we can go back to our monthly tour in the World of Dreams, buckle up, keep your arms inside the cockpit, and here we go!

Next stop: the Wind’s Archipelago

Pankapu went through Peppu’s wooded tints. He also visited the Lush Forest and its huge trees. But now, he’s coming out of the Tree World area to rise above the sky and search for Ohoko!

Without further ado, let’s check out the concept art!

Concepts:

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Grass can barely grow on these stones…

Here’s an exclusive first look at a new enemy in Pankapu episode 2. Let me introduce the Kardigan!

The Kardigan lives in the Wind’s Archipelago. Wicked and soulless, this Hyanagi is nothing like Pankapu has ever seen before.
He may not be able to move, but his body’s like an impenetrable shield and will push back all your attacks thanks to the infinite hangs of his cloak. That’s why you need to aim for the eyes.

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First concept art for the Kardigan, with his protective cloak.

Kardigan’s counterattack
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Kardigan’s death
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Level Design
In games, a new level implies new game mechanics. And in “Wind’s Archipelago” there is indeed one particular element that dominates…

Get ready to tame the winds and ride them until the end of this Archipelago!

And finally, to illustrate our words, here’s a small example of what you’re going to do…

And that’s all for today! There will be many more new game designs in Pankapu Episode 2, so stay tuned! We hope you’ll all have a great year!
We love you!
All the Too Kind Studio team!

Gorgeous art! The new game mechanics also look intriguing. Keep us posted!

un mois plus tard

Thanks!! 🙂 We will!


Hello everyone! We hope everything’s great for you! Episode 2 is coming along well! And today, we have some news about some new enemies that you’ll meet along the way in the new Episode!
But firstly, we have some special information about the Wii U/Switch.
As we said previously, instead of Wii U, we’re aiming for a Switch version, we can hence confirm we’ll release Pankapu on Switch. Those who don’t want a Switch version can send us a mail and change platform!

Now, let’s hop back in the Omnia Express, and we’re good to go! To show you how we create the enemies, we thought it’d be cool for you guys to have a look at some enemies we’ve been working on for Episode 2! We have many new foes to introduce today, so let’s not waste time!

The Diva (Working name):
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First stop: the Diva. Gorgeous and deadly. Have you ever seen a nightmare who's always wanted to shine on stage?
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Now, you have ^^

The Ghost
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Hey, do you remember Boo from Mario or the specters from Zelda? Here is ours, slightly different, less shy and he won't stop even if you look at him.
By the way, if he touches you, he’ll steal your Aegis and turn into your evil Doppelgänger... You've been warned!!!

The Frog:
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The Frog, one of our favorites! How could you hurt this cute small batrachian? Problem is, it will stomp on you and create shockwaves!
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Bonus time:
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Here’s a small behind-the-scenes secret. To tell you the truth, at first, we had made some designs for a “spider enemy”, but then we chose to go with a frog. Still, we wanted to show you those spiders!
Maybe we’ll keep them for a future game? 😉

Jawlaths:
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Wondering where the Gelaths are? Here are the new ones: the ... Jawlaths!
Those adorable-looking monsters may seem small at first glance, but they can bite and eat those much bigger than them.

And they don’t come alone; they’ll attack you as hordes. Imagine a group of them walking like that:
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Lava Fugus
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Worm
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During your journey to Itopia, you’re going to come across quicksand! In it, hidden in the shadows, there will be “sandworms”. Those Shai-Hulud straight from Frank Herbert’s Dune will be waiting for you!

The Zoldate Leg
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Terminus: The Zoldate Leg. Nice shoe, right?
"But don't you
Step on my blue suede shoes
You can do anythingg
But stay off of my blue suede shoes"

Hmm hmm sorry...
So yeah, he will stomp on the ground in order to stunt you:
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Oh, and about its attack, if you want to know the inspiration, we’ll just tell you that our animator has spent too much time on Street Fighter recently.
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And that’s all for today!!
Are you looking forward to meeting all those new foes?
No matter how cute or scary, or how big or small they can be, they were given only one task: to keep you from moving forward in your quest! So get ready for Pankapu Episode 2!
We love you!
All the Too Kind Studio Team