Hi all,
I basically want to attach a sprite to a bone, (i have a arrow shooting animation where i have to change the arrows dynamically to different ones) how do i do that in cocos2dx, if i get a bone and try to get the worldx,y localx,y and rotation they are all some values which are not the ones what you would expect. Any suggestions are appreciated.
Im guessing this question must have been asked before, and if thats the case please point me to that post, i couldnt find it by searching.
Thanks