"Runtimes cannot load exported binary file versions that are newer or older than the version it supports."
I hope I'm wrong on this.. but is this saying that every animation in our game has to be re-imported when we update the spine unity runtime? I just upgraded from 3.2.01 and just get a bunch of "error reading skeleton JSON file for ..." errors.
With dozens of animations that would become a major issue having to re-export everything, so I hope I'm missing the verbiage of that message.