I have seen the code for setting the transitions using mix:
[animationNode setMixFrom:@"walk" to:@"jump" duration:0.2f];
[animationNode setMixFrom:@"jump" to:@"walk" duration:0.4f];
But it seems to finish the animation of walking before moving to the jump animation.... therefore when I hit a "jump" button it has a delay. Even if I set the duration to a really low value, same effect.
What is the best practice for making this transition quicker? Stop the walk animation then set the jump animation?
Thanks!