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Hi everyone,

I just wanted to share with you my first Spine animation. This software is simply a must have when we are animator and even illustrator like me and wish to have some fun to animate some characters. I started to use it now since 2 months and each time i use it i have new ideas to explore. You guys deserve a lot of love !!!!! <3

Wow...Great job..

I have a question, as i can see you animated meshes too. So does Mesh deforming work when we import it to unity? and how is the performance and is it possible for mobile devices to run it? thanks

Hi Rothana, and thanks for your feedback 🙂.
I'm not really familliar with Unity but after some research i found this post :

Nate a écrit

spine-unity and spine-tk2d have been updated to support meshes, FFD and skinning! The goblins example project shows it in action. For TK2D I had to remove the goblin girl skin, since TK2D doesn't like having images with the same name in different directories.


spine-c and spine-sfml have meshes and skinning, missing FFD though. Should be in tomorrow.


spine-c and spine-sfml have FFD, they are complete. :beer:

Fot mobile i didn't export my animation yet. I'm still learning and exploring !
You can download my files to see how it works. I hope it will help !

Nana, Thanks. that really helped me. 😉

I'm glad it helped. 🙂

17 jours plus tard

So cute!

Thank you :3 !