- Modifié
Animating a very small image
I need to animate a very small image but when I zoom in to create the mesh, I'm only allowed a certain amount of points. Is there a way to increase the number of points I can create without having to scale my image up? Thanks!
There shouldn't be a preprogrammed limit on the number of points. (and at least no way to easily reach the practical limit in normal use, like 60,000 vertices or something. Possibly more.)
Maybe it's just snapping that's just happening. What exactly happens?
Snapping when zoomed in all the way happens when you get within 0.64 pixels of a vertex. Do you really need vertices closer together than that?
Is this for exporting data and using at runtime, or for exporting images or video? If at runtime you could use the skeleton loader scale.
Hi Pharan and Nate- Thanks for your replies. Pharan- Yes, it's snapping that is happening. Nate- For this project's specifications, yes I do have to get the vertices closer together than that- even just a little more room- maybe adjust the limit from 0.64 to somewhere within half that range or less? That would be so awesome, but if it's not plausible I understand.
Seems like a strange need, but in 3.3.00 I've increased how much you can zoom in.
Thank you! You're the best, Nate!!!! ^_^
Hey Nate, I've scaled up my image (and increase the DPI) and I still encounter snapping, are there any other reasons why I might be encountering this and what are some solutions? Anyone, please feel free to reply, too Thank you!
Hey Nate, is there another way to contact you apart from posting in this forum? I'd like to explain in more detail what I need to do in Spine but I can't divulge too much information due to NDA here at work for this project. I'm open to other options i.e. phone, email. Please let me know, thanks!
I'm not sure exactly what you are experiencing. Maybe you can show an animated GIF, eg using LiceCAP if you are on Windows. You can post the image directly here or on imgur.
You can reach me privately at: contact@esotericsoftware.com