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Spine 2 doesn't open project done in Spine 3
Hi there!
Is it possible to open an animation done in Spine 3 on Spine 2?
Best Regards
Fábio
No, sorry. Projects saved with an old version of Spine can always be opened with a newer version. However, projects saved with a newer version of Spine cannot be opened with an older version.
http://esotericsoftware.com/spine-settings#Version
If you must, you can try exporting to JSON from v3 and importing the JSON to v2.
Hi Nate!
Since the v3 is not working with mesh on Cocos3.10 I think in open in 2 what we did on 3.
Nate,
I tried import JSON from v3 to Spine v2 but is not possible.
You will need to change "weightedmesh" everywhere it appears in the JSON data to "skinnedmesh".
If you update your runtime files, it should work fine with Spine v3.
Hi Nate,
My project is in Cocos2d - js
Where can I find runtime for v3?
The link on your page: http://esotericsoftware.com/support#Spine-Runtimes
shows only to 2.1.25: https://github.com/EsotericSoftware/spine-runtimes/releases
Best Regards
Fábio
Once all the runtimes are updated to v3, then we'll add a release to the GitHub page. spine-lua and spine-js have not be updated yet. You can watch progress here:
https://trello.com/c/tF8UykBM/72-update-runtimes-to-support-v3
You can download the latest runtimes as a ZIP, described here:
https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-cocos2dx/3#setup
Thanks Nate!
We back to version 2 until we have the runtime JS updated for v3.
Best Regards
Fábio
fabiotg a écrit
Hello fabiotg, could you please tell us where you could get the older version of Spine?
We met the same situation with you but we just purchased Spine last week so what we download is the latest version of Editor...
Or could you please send us an older version?
Hi Bonfish!
Go to settings and from there you can set the old versions to use.
We had same issue. however we stick to version 3.0.10 (from here skinnedmesh became weightedmesh) until we get all runtimes updated.
You can either replace all weightedmesh to skinnedmesh in JSON or just downgrade Spine version and export again