Hi guys
I've got a spine model. I export it and opened in Unity as skeleton data, but heads of this characrters look different.
in Spine:

in Unity:

I also loaded and draw this model in C++ project with C-runtime, the picture looks like in Unity but not like in Editor.
Mesh in editor and mesh in runtime are same but UV coordinates are different and only on the head of character. I can attach spine file and exported model if needed. Thanks.