Don't know if anyone realizes this, but this is probably the most popular thread on Spine's Unity forum. Almost reaching 24,000 views at this point. It's even more read than Pharan's official post http://esotericsoftware.com/forum/Noteworthy-Spine-Unity-Topics-5924
It'd be nice if the Spine guys could pick up the torch and continue to iterate \ support Sprite Shaders or just contract out the support work (both legacy and current Unity versions) to ToddRivers?
His shader makes a significant impact to the visual quality of Spine's animations and helps keep it on par with Unity's Standard Shader. (Without it maybe Anima2D has a leg up?)
ToddRivers, your contribution to Spine's visuals is a huge one, hopefully you get the recognition you deserve. :rock:
With so many lurkers in this thread, it's a shame only a select few bother to get involved in the conversation. If you guys are using this tool and appreciate it, say something..
That being said, I'm more or less following alongside ToddRivers, I'm updated to 5.6 and the shaders are working beautifully. ToddRivers should we update to 5.6.1 now? :party: Haha