Hi everyone!
Don't know if I'm wrong wrong but I could't find references on how to set up a libGdx-Projekt that supports crosscompiling to JS (with GWT) usually with the
gradlew html:superdev
Gradle task. This task stems from the libGdx-Setup tool, which can optionally provide a html-module among others. I could find only Desktop-Projects from the Esoteric SW Github repo. I can see, that it works by going here: http://esotericsoftware.com/files/runtimes/spine-libgdx/spineboy/ .
Is it working for any of you by simply setting the sourcepath in the core-project's xxx.gwt.xml to the sources of the spine-runtime?
It would be awesome if somebody could supply some hints on that, like which version of libGdx was used succesfully for crosscompiling in conjunction with the Spine runtime, or how one best defined the runtime-dependencies in gradle.
I would love to see these animations run on browsers - it's always this weird crosscompiler thing :wonder:
thanks david