When you generate a mecanim controller it puts all the animations inside the controller as expected, but if you already have made the animation controller and set it up in unity.. how do you make new animations and get them into the existing controller without having to set it all back up again?
The only way I see is to have 1 main controller that all your logic is in and then any time you add or change animations you generate it and link everything from your main controller to the clips in the generated controller.. Hopefully I'm missing something 🙂
Thanks!
Just saw this so this thread can die or be locked.. but still confused how to get it working "properly."
EDIT: Adding new animations to Mecanim Controller