Hi there!
I tried to find a documentation related to the Skeleton Lit shader but didn't find one.
As far as I understand, the Skeleton Lit shader should react to the lights.
But in my case, it reacts only to the global light (in render settings): black, white, colored, there is no problem with this one.
But point lights, spot lights, directional lights... they have absolutely no effects on my models.
Does someone know why?
Thank you in advance!
Solved: "calculate normals" have to be checked outside of runtime mode, in editor mode 😉 .