• Bugs
  • Spine Crash when I create a "New animation"

Hi!

When I press the "new animation" button, spine crash. But not a regular crash, spine freeze and i have to go to the task manager and end the task.

It's a minor bug. Meanwhile you fix it, we can duplicate animations and delete all the frames.

Thanks in advance!

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Is your animation moving when you create a new one?

I have found that when I am previewing my animations, I can't toggle to another animation that has either 0 keyframes or only keyframes on frame 0. I can only toggle to ones that have multiple keyframes along the timeline. Spine crashes if I try to toggle to one with either 0 keyframes or only keyframes on frame 0. That's why if your animation is previewing and you try and create a new one, it crashes since there are no existing keyframes.


I also get a crash when I re-click on the toggle button of the active animation while it is previewing. If I re-click it while it is not previewing, it just toggles off the animation and the skeleton goes back into setup pose without the ability to create keyframes, since no animation is selected.

Latest version of Spine crashes when you try to play an animation an animation with only 1 key frame or 0 key frames in time 0 of the animation. It only happens if you have the "loop animation" button toggled ON.

Thanks for working out exactly when it happens. Fixed in 2.0.17!