Snazzlebot This is a short cutscene we made in Spine for an upcoming game: We've only been using Spine a short time, but are really enjoying it. We figured we'd try and do cutscenes in it as well and so far are pretty happy with the results. update: character voice syncing 'gear up bambi' http://instagram.com/p/wD8Q13PSwH/ Cheers!
Snazzlebot Here's a small update with some early in-game footage. We use Spine for almost all characters including our main guy.
Patriick It looks very interesting, I like the style from that video you've posted, although the main character reminds me a lot of that one from a children's show that I've seen on TV... I think that its called... Adventure Time? Even so, nice work here! Keep it up 🙂 Regards, Patrick.
Snazzlebot Thanks Patrick appreciate it 🙂 update: lil Balthazar clip again, its a bit of a FFVII joke from probably the most famous villain scene of the series. The concept for Balthazar was '6yr old with a combover' our game is set in our take on an underworld and Balthazar is a god trapped inside this form. This is our beta (sort of) trailer all our characters and most of our enemies are spine which has been crazy awesome to use with unity! Still trying to get better with things for doing actual cutscene stuff. At the end of the trailer; thats one we've made for the actual game, other than that we are just trying to skill up enough to make them decent but eeeh we just need to practice heaps 😃