Hello,
I have multiple attachments for a character design project, such as three eyes, three mouths, and three noses. For example, to make it look surprised, I'll select the appropriate attachments for the eyes, mouth, and nose. Then, I'll create the surprised animation. After that, I'll also create the "angry" animation. I'll have two animations: "shocked" and "angry."
To convey these two emotions and create a smooth transition between the two animations, would it make sense to place the attachments within "Slots" or create a "Skin" for each?

Slot
*angry-mouth
*happy-mouth
or
Texture and Placeholder (Hanger)
*Skin (angry)
*_angry-mouth (attachments)
*Skin (happy)
*_____happy-mouth (attachments)