• EditorBugs
  • Textures are not visible

Spine Version 4.2.43
I downloaded the project from a colleague, open .spine file, but everything is red, I can see bones and image frames but there is no texture. I tried entering the path for images, going through the browser, also did a refresh but nothing helps. In tree it shows the images but on the screen in SETUP it does not show them. When I switch to ANIMATE, the images are visible but they are covered by a red layer. What is the problem?

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    It seems like the issue you're experiencing might be related to the image paths or skins not being set correctly. First, ensure that the image paths under the "Images" node in the tree are correct and match the folder structure on your disk. If the paths are correct, check if the correct skin is selected and active in the skins node, as having no skin or the wrong skin selected can cause images to not display properly. Additionally, ensure that the atlas assets are correctly set up and that the images are not missing from the project. If the problem persists, you might want to check if there are any missing atlases or incorrect settings in the SkeletonData asset.

    Extremlity If you see a red rectangle labeled “MISSING,” the path is incorrect. Check not only the image path in the Images node, but also the image paths for each attachment: