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  • 有关4.3.15-beta更新内容的问题以及物理约束的建议

我从更新日志上了解到Spine 4.3.15.beta 更新了"滑块约束"。
但是我并找不到尝试此新功能的地方。希望能给点指引或者相关案例。

关于物理约束的建议:
在上个版本中更新了约束文件夹。但是使用约束重置(将约束重置回合理的默认值)之后会把文件夹给清除掉。只有需要重新整理。
其次希望能有一个新功能能实现将某一批的物理约束参数进行绑定、比如将某一批物理约束放在某个文件夹内(文件夹相单于这批骨骼的插槽、然后单独K文件夹生效的物理约束的参数就可以批量生效在此文件夹下的物理约束骨骼的参数值)。目前只能设置全局。
比如做某些场景的时候、草地、飘带、布料、粒子之类的内容。产生物理变化、希望将不同类型的部件作为不同集群统一进行物理参数的设置和键帧。
我想应该已经有用户提出了

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    Voice-of-Shadow First, let me answer your question about the slider constraints! Sliders can be created by selecting an animation in the tree view, pressing the New... button, and then selecting Slider:

    Alternatively, you can create it from the New... button while selecting the Constraints node. In this case, you can select which animation to refer to in the next operation.

    By animating Frame and Mix, you can achieve a combination of poses like the following video:

      Voice-of-Shadow As for whether it would be possible to preserve folders even when using the Reset button in the Constraints section, we actually discussed this issue within the Spine team before (In fact, I was one of the people who suggested this improvement). However, we decided to postpone it because handling cases where the appropriate order of constraints falls between constraints contained in a folder would become very complicated. 4.3-beta might be a good opportunity to make that improvement, so I created an issue: EsotericSoftware/spine-editor884


      Regarding the binding of physics constraint parameters, it is an interesting idea, but since folders can contain various constraints other than physics, it seems difficult to use the idea of managing them by folder as it is. Also, middle-clicking (pressing the mouse wheel button) on a folder selects all elements in the folder, so something similar is actually possible with the current feature:

      If this does not work for your workflow, please let me know!

        Misaki
        感谢回复、基于你提供的案例。我已经初步了解新功能的应用了。这是非常棒的创新。可以实现在摄影表实现帧的变换叠加。可以变相实现类似L2D的参数功能了。它是基于摄影表的叠加。非常厉害。
        或许以后可以专门制作一批用于记录变换的动画通过此功能去K动画

        Misaki
        非常感谢提交了issue
        我以前并不清楚鼠标中键可以直接全选文件夹下的内容。你的提示对我很有帮助。以前一直都是在树结构里面shift多选或者是在视图里面选择骨骼再次进行调节的。这看起来非常繁琐。
        能中键选取所有的话、以后规整约束变得十分重要

          Voice-of-Shadow I'm glad my answer helped! I hope you'll try using Slider to bring your ideas to life. Your feedback is very valuable to us, so we would appreciate your continued support in improving Spine. 🙂

            Misaki
            对了、我想顺便提交一个 4.3.16.beta的bug
            在摄影表中选中关键帧会使曲线丢失一些控件
            但是我无法在我同事的Spine上面复现这个问题。降版本之后恢复了。

              Voice-of-Shadow Hmm, that's weird. Unfortunately, I have not been able to reproduce the bug as far as I have checked so far. If the problem occurs again, could you check the UI-related settings in Spine Settings? In 4.3-beta, changes have been made to fonts and UI scaling, so I suspect that this may be affecting something.

                Misaki
                你好、我猜测确实可能是UI缩放的问题。
                我这边录制了一个能稳定复现此问题的视频。希望能提供你们进行优化。
                很抱歉、由于上传限制、我只能压制视频到8000kb。
                录制的版本是
                4.3.16.beta和4.3.14.beta。

                  Voice-of-Shadow I see, thanks for showing us the video! Could you tell us how the UI scale is set in the Spine Settings? I mean the following option:

                    Misaki
                    用户界面我并没有做任何更改。所以这个数值是100
                    但是我用的是多屏幕、不知道会不会因此有影响?我一般是一个屏幕显示摄影表。一个屏幕显示视图和其他面板。
                    同样问题我在相同分辨率的屏幕以及不同分辨率的屏幕上都复现了

                      25 jours plus tard

                      Misaki
                      你好、这个BUG在最新正式版出现了
                      5月21配布的4.2.42
                      如果4.3正式版还有一段时间的话、希望可以及时修复、、
                      触发BUG的方式依旧是选择第0帧、且UI缩放较小的状态

                      Hi, this bug appears in the latest official build (4.2.42 released on May 21). If the full 4.3 release is still some way off, please fix it promptly. The bug is still triggered by selecting frame 0 with the UI scaled down.

                      It was reported and an issue created, but I wasn't able to reproduce it:
                      EsotericSoftware/spine-editor895
                      I see now that it happens only when the view width is narrow. We'll fix it for 4.2.43. I am sad that 4.2.42 won't be the final 4.2 version number. 😥