Hello, new to spine here. I have a pretty complicated pixel art character broken into several pieces and has several attachments made in 4 directions (base sprite with hairstyles, outfits, ext). Currently using spriter but i've been thinking about switching over to spine due to it being better supported. My game project uses unity as our engine and I was curious what the runtime comparison would be switching from spriter to spine? Would there be a big difference? This would be a massive undertaking redoing all the animations in spine but if the runtime is a big improvement it would be worth it.
Thank you for any info or help on this topic!