• Runtimes
  • [Feature Request] Other atlas format but only libgdx

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The libgdx format does not support compress texture format like pvr or ect1.
I need to reduce my texture size and try to use the compress format in cocos2d-x, but the original runtime seems does not support it.
BTW, the cocos2d-x runtime loading API is not thread safe so I can not loading my resource on other thread.
Hope it could be resolved/

Thanks~~

2 mois plus tard