Hello, I'm still pretty new to Spine. I'm using it at my current job to animate assets for slot games and have been listening along to many of Erika's and Armananimation's youtube videos.
However, I can't seem to figure out how to get audio files to play in my animations?
I'm trying to animate a host character idle sequence to the base game music. Nothing complicated, I'd just like to incorporate some of his motions or gestures to points in the song. Further along in my project I would eventually like to have some lip-sync moments for when a prize is awarded.
I've made it as far as attaching a .wav file to an event and keying it. But past this I can't find anything online to help me get the audio to play. Is there a particular value the integer/float have to be set to? What am I overlooking?
I'm using Spine version 4.2.36 on both a Windows PC and an Intel Mac
Forgive me if this is a common question!